Order Rewards and Contests

Merchant orders and hunting contracts give reward items in addition to gold and reputation. The weekly contests measure the difficulty and quality of the work, not the number of deliveries.

Cooldown between deliveries

Reward items

Your gold reward stays the same; the reward item drops in addition. The items can be traded between players.

Who can get them?

Line Condition Common reward Rare reward
Merchant order (crafting) Your craft skill 80+ and the order's recipe 60+ 6% (+2% for an exceptional order, +3% for an order with a material requirement) 0.8%
Merchant order (fisherman) Fishing 80+ 6% 0.8%
Hunting contract Contract of tier 3 or 4 8% 1%

Crafting rewards

Common (half are craft talismans, half are craft-specific items):

Item Craft What it does
[Craft] Talisman (e.g. Carpentry Talisman) all Goes in the talisman slot; only for that craft, crafting success +5–10% and exceptional chance +5–10%.
Distilling Alembic Alchemist While in your backpack, an alchemy product has a 20% chance to come out one extra. 50 uses.
Calligrapher's Inkwell Scribe The same, for inscription. 50 uses.
Bountiful Cauldron Cook The same, for cooking. 50 uses.
Bundle of rare logs (heartwood, bloodwood or frostwood, 20–40) Carpenter, Bowyer Colored wood.
Treasure map (level 2 or 3) Cartographer Decode it and dig up its chest.
Message in a bottle Fisherman Leads to a sunken ship's chest.

Rare:

Item Craft What it does
Masterwork Mold all (except fisherman) While in your backpack, the first exceptional weapon, armor, clothing or tool you craft is certain to be a Masterwork (special color, "Masterwork — your name", +10% durability). Single use.
ML recipe scroll Carpenter, Bowyer Unlocks a new recipe when learned.
Special fishing net Fisherman Brings up rare sea creatures in deep water.

Hunting rewards

Item Kind What it does
Pouch of Rare Materials common Spined, horned or barbed leather, or red dragon scales.
Dungeon Rune: [dungeon] common (only for dungeon contracts; for wilderness contracts a pouch or trophy instead) Double-click it: if you wait 3 seconds without moving, you are teleported to the entrance area of the contract's dungeon (with the pets next to you). 3 uses. It does not work in combat, while you are a criminal, while overloaded, or where teleporting is forbidden.
Hunting Trophy: [creature] common A creature's head to decorate your house.
Hunter's Talisman rare +10–25% damage against one kind of creature.

Weekly contests

You do not sign up: you enter the ranking the moment you do the work. The week closes on Monday at 00:00 Istanbul time (if the server is down at that moment, when it comes back up). The rankings are shown in Traveler's Journal → Contests and on the website's Events page.

Contest What you have to do · points Minimum
Biggest Fish of the Week Cast your line in deep water (Fishing 80+); the heaviest big fish you catch counts. 60 stones
Gatherer's Week Left-click a farmer or fisherman → Trade Order. Only orders for wheat, turnips and big fish count (fish, cotton, flax, pumpkins and vegetables that the merchant also sells do not). A farmer order is 1 point, a big fish order 5–6 points depending on your Fishing. 10 points
Hunter's Week Left-click the warriors' guildmaster → Hunting Contract. 1 / 2 / 3 / 5 points by contract tier. 20 points
Law Week Drag a wanted murderer's head onto a guard; 1 per head. 3 heads
Craft Week Left-click a craft merchant → Trade Order; deliver something you made yourself. Points depend on the labor: a GM recipe ≈ 8, exceptional ≈ 12, more with a material requirement. Bulk orders (BODs) count too: a 20-piece exceptional iron BOD is 12 points; the colored material bonus only goes to masters who can work that material, a large BOD counts at most 3 pieces; craft skill 70+, at most 3 BODs a day. 50 points
Zoologist's Week Left-click the zoologist → Zoologist's Order. An order is 1 point, a new species not yet in your register 2 points; both get a bonus by taming difficulty (harder animals give more). 15 points
Order of the Week See below. Its ranking is in its own window and on the website. 10 points

Rewards

Rank Full reward Order of the Week
1st 10,000 gp 3,000 gp
2nd 5,000 gp 1,500 gp
3rd 2,500 gp 750 gp

The gold goes into your bank. The top three also get a trophy showing the contest, rank and score (in the bank) and an achievement badge; the winner is announced to the server.

Fair contest rules:

Order of the Week

Each week, in turn, one craft (Bowcraft/Fletching → Carpentry → Blacksmithy → Tailoring) gets a single job for its masters:

Orders with a material requirement

Some merchant orders ask for a specific material (colored ingots, colored leather or ML wood). The order window shows which material only is accepted (and whether it must also be exceptional). The material is chosen from the tiers your skill can handle; each tier gives labor +15%, more contest points and a +3% chance for a reward item.