The Titles tab of the Traveler's Journal keeps your account's achievements. The reward for an achievement is only a title and reputation: no title gives power, skill or items.
To open it: Traveler's Journal → Titles, or [sicil.
Rules
Achievements are kept per account: they show which character earned them and when.
A title can only be worn by the character who earned it.
You can change your title or remove it at any time (Titles → My Titles).
A worn title shows on a separate line in the tooltip when someone hovers over your character, and next to your name as "Name, Title".
All achievements
Traveler's Road
Achievement
How to earn it
Title
Traveler
Complete the Traveler's Road core (bank, healer, moongate)
—
The Guard's Debt
Complete the Adventurer branch
Friend of the Guard
The First Order
Complete the Craftsman branch
Apprentice Craftsman
Owner of the Wreck
Complete the Wanderer branch
Wreck Hunter
The Earth's Share
Complete the Gatherer branch
Friend of the Earth
Traveler of Four Roads
Complete all four branches with the same character
Master of the Traveler's Road
Citizen
Leave Young protection
Citizen
Crafting
Achievement
How to earn it
Title
First Masterpiece
Craft your first exceptional item
—
Masterwork
Craft a rare Masterwork
Master's Hand
Lord of the Anvil
Blacksmithy 100
Master Blacksmith
Lord of the Needle
Tailoring 100
Master Tailor
Lord of the Plane
Carpentry 100
Master Carpenter
Lord of the Gear
Tinkering 100
Master Tinker
Lord of the Alembic
Alchemy 100
Master Alchemist
Lord of the Quill
Inscription 100
Master Scribe
Lord of the Bow
Bowcraft/Fletching 100
Master Bowyer
Lord of the Hearth
Cooking 100
Master Cook
Lord of the Map
Cartography 100
Master Cartographer
Reputation rises with the difficulty of the work: every delivery gives as much reputation as that job's weekly contest points.
Line
Reputation per delivery
Hunting contract
1 / 2 / 3 / 5 by tier; apprentice contracts give no reputation
Merchant (craft) order
Labor ÷ 100 (harder recipes and exceptional quality give more)
Fisherman and farmer orders
Labor ÷ 100 (farmer 1, fisherman 3–5 depending on skill); a separate gatherer reputation
Zoologist's order
1 + the animal's taming threshold ÷ 25 (2–5)
Merchant
Achievement
How to earn it
Title
Known Merchant
50 merchant reputation from craft orders
Known Merchant
Respected Merchant
150 merchant reputation
Respected Merchant
Guildmaster
300 merchant reputation
Guildmaster
Known Gatherer
25 gatherer reputation from fisherman and farmer orders
Known Gatherer
Respected Gatherer
75 gatherer reputation
Respected Gatherer
Master Gatherer
150 gatherer reputation
Master Gatherer
Each merchant tier gives a personal, colored Merchant's Apron, and each gatherer tier a colored straw hat.
Combat
Achievement
How to earn it
Title
First Hunt
Deliver your first hunting contract
—
Known Hunter
25 hunting reputation
Known Hunter
Master Hunter
75 hunting reputation
Master Hunter
Hunters' Guildmaster
150 hunting reputation
Hunters' Guildmaster
Dungeon of the Week
Deliver a hunting contract in the dungeon of the week
—
Champion Slayer
Earn a share of the loot when a champion dies
Champion Hunter
Each hunting reputation tier also gives a personal, colored hunter's cloak. → Warrior